AKILJIK
Made this crappy game in 5 hours for Nokia Jam 4. Yeah yeah, TIC-80 again, but that was best option for now. I'm also currently making games in other tools, so don't worry.
Archive include Windows, Linux and Mac versions (only Windows tested) and readme file, but things are pretty basic.
Use WASD to avoid bullets, then use WASD between waves to choose upgrade. All of them, except SCORE, have maximum value after which you can't upgrade further. SPEED increase your speed, TIME decrease time you need to survive each wave, SLOWDOWN decrease speed of bullets. Do I need to explain SCORE?
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | xXx_Bobby Cage_xXx |
Genre | Action |
Made with | TIC-80 |
Tags | 1-bit, Bullet Hell, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast |
Download
Download
AKILJIK.rar 3.4 MB
Development log
- AKILJIK BIGIHVIN! for VectorBoy is ready!Mar 21, 2022
- Improved version for VectorBoy in developmentMar 08, 2022
Comments
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is good but u dont know what is the player and what is not, actually if u make an update add a snake instead of a dot, btw good game
I feel like that might have been the intention
ok, but that makes the game unreasonable and more difficult for nothing